Let's pick roles. I'm Assault Trooper. We need Sniper for bosses, Engineer for repairs, and Infantryman to tank. Medic is useful but optional.
Hold the line.
Stay alive.
Pick your role. Keep the defenses standing. Spend your gold where it hits hardest.
GET THE CHAT BRIEFINGCopy. Paste. Survive.
One tip at a time. Each message is under 220 characters.
Six classes. One last stand.
Team priorities: Engineer, Sniper, Infantryman. Medic is a helpful extra.
Assault Trooper
Stealth, stuns, evasion, and critical hits. Strike from invisibility and help stop dangerous enemies.
Sniper
Critical hits, a defensive machine gun, and Marksmanship. Focus bosses from a protected firing position.
Engineer
Repair, barricades, and a defender robot. Max Repair to fix the bunker and restore its systems.
Infantryman
Bonus health, damage blocking, and temporary invulnerability. Tank and cover the team when enemies break through.
Medic
Healing, Plasma Shield, and Superiority. Protect teammates and strengthen their damage and survivability.
Pyrotechnician
Grenades, mines, and stun traps. AoE brings strong early gold income; later, keep using control to help the team.
Shared abilities: Blink, Attribute Bonus, Knife Throw.